TABLE OF CONTENTS
Foreword by James H. Gilmore
Acknowledgments
part I PREPARATION
Introduction: Innovation on the Digital Frontier
Chapter 1: Cosmos Incogniti: Introducing the Multiverse
part II REAL ORIENTATION
Chapter 2: Reality: Presenting the Richest of Experiences
Chapter 3: Augmented Reality: Enhancing the World around Us
Chapter 4: Alternate Reality: Creating an Alternate View of the Real World
Chapter 5: Warped Reality: Playing with Time
part III VIRTUAL ORIENTATION
Chapter 6: Virtuality: Crafting the Most Imaginative of Experiences
Chapter 7: Augmented Virtuality: Bringing the Material into the Virtual
Chapter 8:Physical Virtuality: Instantiating the Virtual in the Material
Chapter 9: Mirrored Virtuality: Absorbing the Real World into the Virtual
part IV GUIDING
Chapter 10: Multiverse Excursion: Reaching through the Realms
Chapter 11: Offering Depiction: Varying the Variables
Chapter 12: Third Spaces: Fusing the Real and the Virtual
Chapter 13: From Design to Deployment: Act into the Future
Afterword: To infinity and beyond
Notes
Index
About the Authors